Improve your skills and become a Pinochle pro! Play single or double deck games with three different difficulty levels so you can work your way up to playing like a pro. Pinochle Classic has many settings so you can configure the game to play with whichever rule variations you prefer including: single/double deck, scoring in multiples of ten, game winning score, minimum bid, passing cards.
CardGames.io is a game site focused on classic card and board games. Our goal is to make great versions of the games you already know and love in real life. We try very hard to make the games simple and easy to use, and hope you enjoy playing them as much as we enjoy making them ?. Pinochle card game featuring: - Double-deck and single-deck games - 4 players and 3 players - Single-player and rating-based online multiplayer - Really challenging computers - Options for bidding, passing cards, scoring and some regional variations - Statistics - Change names and avatars - Change a color style of the game - Choose between several decks - Landscape and portrait supported. Pinochle Scoring is the best way to keep score during those intense games of pinochle. Worry about the game and not the hassle of keeping score. Teaching others to play? Pinochle Scoring has rules and meld information built-in to help. Check out Pinochle Scoring on other devices:. Windows Phone 8.1 app. Web App for other devices at http.
4 hand,double deck, No pass game. Review of deal, Sound on/off, Save game for play later, name players, game to 350 or 500 points, Review on/off, Supports Meld Bids, Hints, Won/lost record, Very competitive play. Shareware version has 25 game limit. Registered versions have unlimited play, free upgrades and support. CD's of the game are $4.00 (Shareware, mailed to your home). Registration of the game is $24.00. Pinochle is upgraded on a regular basis. The latest shareware version is allways available from our web site. Pinochle changes the screen resolution to 800x600 at launch and restores the original resolution on exit. Desktop properties must be set to small fonts for correct display. External speakers are recommended.
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- Works with All Windows versions
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How do I uninstall Double Deck Pinochle in Windows Vista / Windows 7 / Windows 8?
- Click 'Start'
- Click on 'Control Panel'
- Under Programs click the Uninstall a Program link.
- Select 'Double Deck Pinochle' and right click, then select Uninstall/Change.
- Click 'Yes' to confirm the uninstallation.
How do I uninstall Double Deck Pinochle in Windows XP?
- Click 'Start'
- Click on 'Control Panel'
- Click the Add or Remove Programs icon.
- Click on 'Double Deck Pinochle', then click 'Remove/Uninstall.'
- Click 'Yes' to confirm the uninstallation.
How do I uninstall Double Deck Pinochle in Windows 95, 98, Me, NT, 2000?
- Click 'Start'
- Click on 'Control Panel'
- Double-click the 'Add/Remove Programs' icon.
- Select 'Double Deck Pinochle' and right click, then select Uninstall/Change.
- Click 'Yes' to confirm the uninstallation.
- How much does it cost to download Double Deck Pinochle?
- How do I access the free Double Deck Pinochle download for PC?
- Will this Double Deck Pinochle download work on Windows?
Martial arts riddim zippyshare. Nothing! Download Double Deck Pinochle from official sites for free using QPDownload.com. Additional information about license you can found on owners sites.
It's easy! Just click the free Double Deck Pinochle download button at the top left of the page. Clicking this link will start the installer to download Double Deck Pinochle free for Windows.
Yes! The free Double Deck Pinochle download for PC works on most current Windows operating systems.
Bidding: | Generate a maximum willing bid by picking a random number. Increment the bid until it is above the maximum willing bid, then pass. |
Declaring Trump: | Declare trump suit with whichever suit has the highest sum of card values. |
Passing Cards To Declarer: | Pass a random set of cards. |
Passing Cards As The Declarer: | Pass a random set of cards. |
Trick-Taking: | Play a random legal card. |
Standard Computer Strategy
Bidding: | Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 83% of the simulations. |
Declaring Trump: | Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid. |
Passing Cards To Declarer: | First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to first pass highest trump cards. Then prefer highest non-trump cards. |
Passing Cards As The Declarer: | First prefer not to pass any cards that result in a meld score for our hand. Then, prefer to first pass non-ace cards that would make us void in a suit, then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score. |
Trick-Taking When Leading: | Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card. |
Trick-Taking When Following Lead: | If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing last. If we are playing last and we can take the trick then we play our lowest card that can take the trick. |
Card Game Pinochle online, free
Card Game Pinochle App Game
Bidding: | Simulate many rounds with cards randomly dealt to standard strategy players. Set the maximum willing bid at the round score achieved in more than 75% of the simulations. |
Declaring Trump: | Simulate many rounds with cards randomly dealt to standard strategy players. Pick the trump suit that resulted in the highest willing bid. |
Passing Cards To Declarer: | First prefer not to pass any cards that result in a meld score for your hand. Then, prefer to pass highest trump cards (except 9's of trump). Then prefer aces. Then prefer 9s of trump. Then prefer queen of spades or jack of diamonds. Then prefer jacks. Then prefer nines. Then pass the cards that contribute the least amount of points to our meld score. |
Passing Cards As The Declarer: | First prefer not to pass any cards that result in a meld score for our hand. Then prefer non-trump kings, then non-trump queens, then jack of diamonds (except if just received from partner), then lowest non-trump cards, then lowest trump cards. Finally, if necessary, we would choose to pass the cards that contribute the least amount of points to our meld score. |
Trick-Taking When Leading: | First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered. Remembering what has been played and what was shown during passing and melding, play the highest trump card that is guaranteed to take the trick. Otherwise, play the highest non trump card that is guaranteed to take the trick. Otherwise, play the lowest card. |
Trick-Taking When Following Lead: | First remove bad options: For each legal play, simulate the rest of the round 200 times with random deals of the unseen cards. If any play results in an average round score that is more than half a point lower than the highest average play, then remove it from the options considered. If we don't have a play that can beat what is currently in the trick pile, then if our partner played the current highest trick card then we play our lowest counter. Otherwise we play our lowest card. If we do have play options that could beat what is currently in the trick pile, then we play our highest winning card unless we are playing the last trick card. If we are playing last and we can take the trick then we play our lowest card that can take the trick. |